Custom 8-Bit Pixel Art Game Assets by Jude Buffum
Jude Buffum creates production-ready pixel art for games, including character sprite sheets, enemies, environments, title screens, UI, and frame-by-frame animations.
Past projects include collaborations with Sony, Adult Swim, Samuel Adams, Coach and Taco Bell.
Character Design and Sprite Sheets
Pixel art characters are the foundation of any 8-bit game, and Jude specializes in building them from the ground up. From hero designs to full sprite sheets, each character is crafted with personality, clarity, and motion in mind. Whether it’s expressive characters for Adult Swim or a snowboarding dinosaur for Coach, Jude’s sprite work ensures every pixel feels alive.








Environments and Backgrounds
From scrolling landscapes to richly detailed interiors, environments set the stage for gameplay. Jude’s pixel art backgrounds and tilesets create worlds that feel immersive while remaining readable at a glance. Projects like this mobile game for Samuel Adams’ Octoberfest, a snowboarding adventure for Coach, and an arcade game for Taco Bell all showcase how environments can carry brand identity while still feeling like authentic retro game levels.
Parallax-scrolling city level for branded snowboarding game for Coach, built in three layers: rolling snow hills in front, detailed street scene in the middle, distant skyline in back, all moving at different speeds to create depth.
Bosses and Enemies
Memorable bosses and enemies are what give games their challenge and identity. Jude creates pixel art villains that balance clarity of design with a sense of scale and impact. His work includes oversized boss sprites, attack animations, and unique enemy designs, like these custom bosses developed for HubSpot’s promotional game. These assets don’t just look retro, they feel like they belong in a classic cartridge.
Title Screens and UI
Nothing sets the mood like a great title screen. Jude’s expertise in 8-bit typography means every logo, menu, and HUD or UI element echos the golden age of gaming while meeting modern usability needs. His work ranges from polished start screens with custom typography to energy bars, timers, and item icons… all built from scratch to complement gameplay and keep players engaged.
Game-ready Animations
Beyond static art, Jude delivers frame-by-frame animations that make pixel games come alive. Characters jump, attack, and celebrate; enemies flash and explode; environments react to player actions. These subtle movements capture the charm of retro animation cycles while being optimized for modern engines. Branded projects like these for Adult Swim and HubSpot highlight how animation can turn a promotion into a true gaming experience.